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Bap Cat: Game Jam

A cat spreading destruction in their owner's cafe, to get more attention from them

A Game Jam hosted by DEA

As the title suggests, this game was made during a 3-day game jam held by my school (DEA), where we had to group up with other people if we wanted to work on this project.

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My role during this project was primarily that of game designer and tech artist, as we aimed to implement an outline effect in the game using two distinct methods: a colored outline and a general black outlining. We also wanted a simple game mechanic to program, as we had only one experienced programmer, so going with a Unity physics-based mechanic, such as knocking objects over with simple collision, sounded like the most fun idea for this project.  

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In my group for this project, we decided to take it easy because many of us were burnt out from previous school assignments. 

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We didn't win the game jam, but we managed to rise in the popularity rankings to fourth.

 

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